Unity learn tutorials reddit7/1/2023 ![]() How a mesh turns into pixels that look like real objects. For Unity 2019 and later.Ī series about understanding Unity's default rendering pipeline. From a simple grid to deformable balls.Ī collection of tutorials about creating a custom scriptable render pipeline in Unity. These tutorials provide an introduction to working with Unity.Ī series about generating and using pseudorandom noise.Ī series about generating procedural meshes.Ī series about generating pseudorandom surfaces.Ī series about creating small game prototypes.Ī series about controlling the movement of a character.Ī series of tutorials that deal with creating, keeping track of, saving, and loading objects.Ī series about creating a simple grid-based tower defense game.Ī collection of tutorials that cover the creation of flow effects, like water surfaces.Īn introduction to procedural meshes. Most tutorial are also created with Unity versions older than 2019 LTS, so the screenshots show an older editor UI, but they still work fine. You will recognize them, because they have an obviously older page layout. The Rendering section covers the fundamentals of shader programming, followed by the Advanced Rendering tutorials. The Basics section lays the foundation for working with Unity and C# programming. ![]() You don't need to work through these sequentially, but some do build on each others. Your support makes these tutorials possible! If you like them and want to see more, please become my patron, via Patreon. One of many things you can make with Unity. They're useful to both novice and experienced developers. They build on one another, introducing new programming concepts, math, algorithms, and Unity features. Does Unity share their office with a library?)ĭo you want resources used in the tutorial? To have discussions and Q+A? CLEAR IMAGES WHEN THE INFORMATION YOU NEED REQUIRES ZOOMING IN AT FULL RESOLUTION.These tutorials teach you about C# and shader programming for Unity. At least I can watch the official videos from 5 years ago (still whispering tho. It's been how long since Learn was released? Fix it or take the whole damn site down. On day one, you have to prove to your user base that you can match the quality of your competitors or at times surpass them. ![]() ![]() And why is the site optimized for phones. But what about the quality of the videos? WHISPERING! Why is every fucking Unity tutorial done by a whisperer? Is this the Walking Dead? Carl? You set your volume to max and then blast your ear drums when another video you watch has a reasonable audio level. If they can't be bothered to have some consistency in the first two pages of a tutorial then I'm already going in with a bad impression. The second video? A built-in video-player that only has tiny mode or full screen (how hard was it to learn from sites like Udemy on how to incorporate a usable video player?). The first course I clicked on has their first video unlisted on a random person's personal YouTube channel and in a man's voice when the profile is a woman. to mislead people over the value of the Pro. I think Unity Pro gives you access to Learn, so I guess that was the goal. Why would the people of Unity put out such a low-effort learning site? Why? □ Feedback Friday Screenshot Saturday Soundtrack Sunday Marketing Monday WIP Wednesday Daily Discussion Quarterly Showcase Related communities 1 For questions, get in touch with mods, we're happy to help you. Free assets OK, be sure to specify license. ![]() If you need to use screenshots, that's ok so long as is illustrates your issues.ĭo not solicit employment. Use discord, /r/indiegames, /r/playmygame or /r/gamedevscreens.īe specific about your question. Feedback, praise, WIP, screenshots, kickstarters, blogs, memes, "play my game", twitch streams. ![]()
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